BC + AI Film Club
AI Film Club: 1/08
- Date
- January 8, 2026
- Photos
- 0
The first AI Film Club of 2026 launched with a simple pitch: why filmmakers, animators, and creative technologists are gathering around AI tools and new production workflows.
Daniela Gamarra showed how hand-drawn animation practice can meet AI-assisted workflows without losing the artist's hand, John Mutter shared generative film work built with AI as a production partner, and Luke Minaker talked about using AI animation to finally make work that once felt blocked by time, budget, or access. Michael Tippett brought an AI crime short and a conversation about what synthetic media changes in story development.
The night also carried a cluster of technical demos — local model management, AI soundtrack generation, and real-time creative engines — plus a production workflow built almost entirely on AI tools alongside conventional editing craft.
Videos from this event
Selected recordings matched from YouTube titles, descriptions, and captions.
AI Film Club: January 2026 Full Show
Full event recording
Full-show archive for the January Film Club launch, collecting the talks, demos, and community energy from the first 2026 gathering.
AI Film Club: launch night – future of film, animation, and work
Launch night
Opening look at why filmmakers, animators, and creative technologists are gathering around AI tools and new production workflows.
MML's multimodal IP "Gambino," fashion futures, and ClearLED
MML / community demos
A cluster of demos and discussion around multimodal IP, fashion futures, immersive displays, and experimental creative pipelines.
John Mutter's generative AI films
John Mutter
John Mutter shares generative film work and the creative process behind using AI as a production partner.
Local model manager, AI bespoke soundtracks, and game/animation/simulation engine
Community demos
A technical round of Film Club demos spanning local model management, soundtrack generation, and real-time creative engines.
Hand-drawn AI animation with Daniela Gamarra
Daniela Gamarra
Daniela Gamarra shows how hand-drawn animation practice can meet AI-assisted workflows without losing the artist’s hand.
Michael Tippett on AI crime short and the future of storytelling
Michael Tippett
Michael Tippett talks about an AI crime short and what synthetic media changes about story development and audience expectations.
Pixel Wizard's 98% AI-generated workflow featuring DaVinci Resolve
Pixel Wizard
A production-workflow demo on using AI-heavy pipelines alongside DaVinci Resolve and conventional editing craft.
Luke Minaker uses AI animation to realize an art-school dream
Luke Minaker
Luke Minaker walks through using AI animation tools to finally make work that once felt blocked by time, budget, or access.
More from this event
The first AI Film Club gathering of 2026 put drawing, generative film, sound, local models, and real-time production tools in the same room. The January 8 program at Multimodal Media Lab moved across the choices creators are making when AI enters an existing craft.
The full event recording holds the complete night. A shorter launch-night conversation introduces the central question: why filmmakers, animators, and creative technologists are gathering to compare tools and production workflows in public.
Artists showing their working methods
Daniela Gamarra showed how hand-drawn animation can meet an AI-assisted workflow while keeping the artist's hand visible. John Mutter shared generative films and described AI as one production partner inside his creative process.
Luke Minaker walked through animation work he had once felt unable to make because of time, budget, or access. Michael Tippett brought an AI crime short and a discussion about synthetic media in story development. The archive presents those ideas as each speaker's practice and argument, not as settled claims about where film is headed.
A wider production bench
Two demo rounds widened the view beyond image generation. One covered multimodal intellectual property, fashion futures, immersive displays, and experimental pipelines. Another moved through local model management, bespoke soundtrack generation, and a real-time game, animation, and simulation engine. A separate Pixel Wizard workflow paired an AI-heavy production process with DaVinci Resolve and conventional editing craft.
Across the recordings, speakers show different points in their production process: where they make decisions, which tasks they delegate, and which results they test again.
What this is
AI Film Club: 1/08 is a BC + AI community event recap with photos, recordings, and details from the Vancouver AI ecosystem.
Who it is for
AI builders, researchers, policy people, creatives, educators, students, and citizens looking for practical local AI community.
When and where
Thursday, January 8, 2026, 6:30 PM – 10:00 PM PST at Multimodal Media Lab, V6Z 2A9, Canada, British Columbia, Vancouver, Howe St, 3f.
How to join
Browse upcoming Vancouver AI events, RSVP on Luma, or become a BC + AI member to support the association behind the gatherings.
See upcoming eventsLatest Luma Details
- Event:
- AI Film Club: 1/08
- Date:
- Thursday, January 8, 2026
- Time:
- 6:30 PM – 10:00 PM PST
- Location:
- Multimodal Media Lab, V6Z 2A9, Canada, British Columbia, Vancouver, Howe St, 3f
- Organizer:
- BC + AI Ecosystem Association
- Status:
- Completed
- Attendance:
- In person